Forum Posts

Ashton Holt
Jan 31, 2022
In Event Planner Applications
Steam Name: Holt Ashtine / Lunatic Ingame Name: Lunatic Age: 15 Steam Profile Link:https://steamcommunity.com/profiles/76561199013297440/ Time in GMod: 1689 Time In Server: 3 hours Steam ID: STEAM_0:0:526515856 Please state any experience with StarwarsRP event planning: I was both a game master on aotr and a ep on auroraservers Do you understand the role of a Game Master?: Yes Why do you think you should get this position?: I think I would be a good fit for the EP Team because of my understanding of the roleplay on the server. I know that all events can’t be just shoot shoot pew pew, but have a reason for the action you do and why you did it. Everything should be done for a reason and not just be “Because you can”. While being an EP I have seen how EPs plan, work, and execute events. I have taken note of how some of them improvise and adapt to situations that come up while running something. The event can’t be a set plan but has to be able to be adapted to how players RP/Interact with it. After being on the server I have a variety of combat and passive events. I have come up with multiple event ideas to run on the server. With the lack of passive and just events in general having more variety and events is what is The last thing that is needed. to say is my goal will be to make the enjoyment of everyone on the server 10x better. I want to have regiments used for their specific purpose during events. This means doing more coordination with republic command and having mission briefings become a regular thing. 104th could do some engineering RP that was planned out for them it will be much more enjoyable than if it didn’t happen. Are you active on Prestige Alliance?: Yes Are you aware if you become inactive you will be removed from your position? Yes Are you aware that you cannot apply if you have issues joining the server?: Yes Do you have a microphone?: Yes Are you fluent English?: Yes How available are you?: mostly daily Do you understand that you will be the frontline of the server and representing Prestige Alliance in every way?: Yes Do you understand that as an Event Staff member you will be putting other people’s roleplay and experience before your own?: Yes Do you understand that you will be working in a professional environment and we expect you to promote professionalism?: Yes Do you understand how to use Garry’s Mod tools and commands in-game?: Yes Do you have a good understand of Star Wars lore?: Yes Please give an example of a large scale event with 40+ people online. Can be as long and detailed as you wish: This event would take 5 Weeks to fully be put into effect due to the amount of stuff to do [Part 1] {Prior to player RP} Starting on a random Friday a Shipment Officer from Coruscant will arrive in High Orbit of the Anaxes Shipyards and prepare supply runs to different sectors of the planet. One of these locations would be Fort Anaxes. The Shipment Officer 30 Minutes prior to arrival (30 Minutes till the event starts) would inform the Commanding Officer of the base of his arrival. Republic Command could do what they want with this information and either prepare a squad to get the supplies or do nothing. {Player RP} After those 30 Minutes, two LAAT/i Gunships filled with supplies (3 Boxes in each) would enter the airspace around the base. They would transmit clearance codes and request to land on the airstrip. This is where player interaction begins. Likely people would swarm the LAATs in the interest of what is going on. The Shipment Officer would assign Troopers to bring the Boxes to six locations around the base. 1) [Medical Supplies] would be brought to the Medbay 2) [Ship Parts] would be brought to Aux Hangars 3) [Ammo and Weapons] Would be brought to the second floor of Armory 4) [New Pipes and Tech stuff] Would be brought to GR for the 104th 5) [Rations] would be brought to Mess Hall 6) [Screens and Systems] would be brought to CB After all, boxes are reported safely in the correct locations the LAATs would depart back to the Acclimator for a second supply run somewhere else. For the next 3 Fridays, the same process would repeat with the same Shipment Officer coming and going. The supplies could be the same or different it depends on each week. One week the shipment officer will contact the base and see what supplies they need and then arrive with them. The point of repeating the event for a few weeks is to have a few passive events and to have people not always expect combat when an event starts. [Part 2] {Prior to RP} The CIS has taken note of these scheduled supply runs and decides to set up an ambush. As usual, the arrival of the supplies is alerted to the base 30 Minutes before and troopers wait. Coincidentally 4 Civilians at Farms are opening up shops at farms. The civilian's shops would be run and operated like any other event with shops with nothing special happening with them. Likely republic personnel would travel out the Farms and go see what they were up to. With some troopers outside the base and some at the base, the CIS takes this as the perfect time to strike. {Player RP} With Troopers outside of the base and the LAATs Incoming, 4 Vulture Droids (AI) Would fly in the air and target the ships. After about ten seconds two frigates would jump in over base and start using the surprise attack to push as far in as possible. The supply convey would get shot down and would go comms silent. From here it depends on how players react and how fast people RTB and report to Battlestations. While the battle on airstrip was going on a squad of 4 BX Droids would try to enter through Aux and make their way to CB (If Aux is closed they can attempt through MHB). This is an if, then situation. If they are all killed before reaching CB they have failed their objective. If they make it up to CB and into the Intelligence room and can start the data download then they have to hold out and get out with the Data in hand. With the supplies down and Data retrieved the CIS would drop one last wave of droids and then retreat back away from the base and use it for future engagements. {Passive RP & Aftermath} With the CIS gone, the supply officer would send out a distress beacon over by comms tower. At the crash site, only one of the pilots had survived alongside him. Most likely a patrol/rescue team would go out to recover them. Upon arriving only 1 LAAT would be left broken beyond repair and both survivors are in critical condition. The goal would be to return both to the medbay and perform medrp to see if they can return home or be another dead body in the war. IF they both survive they would both return to the acclamator in orbit. IF The pilot dies a LAAT sent from the Acclamator will retrieve the Shipment Officer. IF The Shipment Officer dies the Pilot will take a LAAT and return to the Acclamtor in orbit. If both die then nothing returns back up. With the battle concluded the Acclamator prepares for another shipment next week. [Summary] Total of 5 events over the course of 5 weeks (x4 Passive x1 Combat) Total of 11 ECs over the course of 5 weeks (x3 Republic x4 Neutral x4 CIS) [Part 1] x4 Events (All Passive) x3 Event Characters (All Republic) x1 Shipment Officer x2 Pilots [Part 2] x1 Event (Combat) x11 Event Characters x2 Pilots (Same as Part 1) x1 Shipment Officer (Same as Part 1) x4 Civilians x4 BX Commando Droids The civilians and BXs would be played by the same people, after troopers left farms the civis would go to GM Room and switch over to the BXs and deploy. My entire idea around this event is to have a story that continues over time, is passive, and each time the supplies arrive but there is no combat you can trust that no combat will happen until the final event. Having events that connect into a story is something that interests me and this idea was just something I thought could go well without having much error or change of plans on both sides to make the event run smoothly. My other idea of having the civilians pop up as part of the event is something I think would be a realistic situation. The republic would be dealing with multiple things at once instead of just having one thing going on at a time. Having both going gives different RP for different players and also shows to never let your guard down as we are still in a warzone. Please give an exmaple of a medium scale event with 20+ people online. Can be as long and detailed as you wish: for this I would do a small to mid-sized droid attack which will consists of 1 smart bx which will be someone I pick to be an EC we will be trying to extract republic data to which we would eventually win or lose to which I could do another event where we track the ship to a nearby planet where we have been tasked with hunting down a cis ship commander that has plans which he scheduled to take to count Dooku Please give a example of a small-scale event with 10+ people online. Can be as long and detailed as you wish: This would be a passive event where there is an infection going around the base must quarantine the base a few 1 or 2 members if it goes badly will turn into zombies Feel free to add any further information here:
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Ashton Holt
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